![]() 66A is universally a quick dashing slice/jab.These normals will also auto-correct to face your opponent if you run under them, which makes them useful for punishing some jump-in attempts. Unlike in SS3, it is possible to run while the opponent is backturned.ĭashes have their own dash attacks that characters can utilize and follow a general rule of thumb, however these can vary slightly depending on the character. ![]() Walking, running and backdashing are the same as SamSho 5SP, including the ability to cancel backdashes into aerial special moves. Pressing up or diagonally up will have your character jump, and holding down in any direction has your character crouch. Pressing forwards moves you forwards, twice to dash forwards, and vice versa when moving backwards. If you've played any fighting game, it's already self-explanatory. The left stick is used to move your character.
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